Scale and delivery
15,769 train matches and 62 test matches, approximately 29.2 TB
- Formats
- WebDataset shards, MP4, JSONL, Typed Python loader
- Timebase
- Single match clock with per-recording offsets
Modalities
- Four synchronized video views
- Keyboard actions
- Events
- Physics state
Observations
- 1280x720 H.264 video at 20 fps from four player perspectives
Actions
- Nine-key multi-hot keyboard state aligned to frames
State
- Ball state
- Four-car state
- Score
- Clock
- Overtime
Outcomes
- Goals
- Demolitions
- Boost events
- Match result
Rights note
The dataset is non-commercial. Its card states that commercial use of Rocket League content requires separate permission from Epic Games.
Preferred citation
Hu et al. Multiplayer Interactive World Models with Representation Autoencoders. 2026.